open.mp Server Hosting

Explore unbounded gaming worlds with OpenMP Game Servers, delivering high-speed, stable, and scalable solutions for all your online multiplayer adventures! Leveraging the power of OpenMP, our servers ensure parallel, lightning-fast performance across multi-core processors, providing you with low-latency, secure, and uninterrupted gaming experiences.

DDoS Protection

AMD Ryzen 9

Online 24/7

Instant delivery

Great support

open.mp server plans & pricing

OPEN.MP I

From € 4,99 € 3,99 / mo

1x CPU thread

1 GB DDR5 memory

100 GB NVMe SSD storage

No slot limit

17 Tbit DDoS protection

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OPEN.MP II

From € 9,99 € 7,99 / mo

1x CPU thread

2 GB DDR5 memory

200 GB NVMe SSD storage

No slot limit

17 Tbit DDoS protection

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OPEN.MP III

From € 19,99 € 15,99 / mo

2x CPU threads

4 GB DDR5 memory

300 GB NVMe SSD storage

No slot limit

17 Tbit DDoS protection

Order now
About

Why host your own open.mp server?

open.mp (Open Multiplayer) is the open-source successor to SA-MP: the same GTA: San Andreas multiplayer, rebuilt by the community with the bugs fixed, limits raised and new features added, and fully compatible with existing SA-MP gamemodes, filterscripts and plugins. SA-MP clients connect to it as they always did; the open.mp launcher adds the extras.

Our open.mp hosting runs on AMD Ryzen CPUs with NVMe storage, behind VibeSHIELD DDoS protection, with a control panel, console, file manager and SFTP. Your server is online within minutes, and because open.mp is actively developed, updating to a new release is a restart away.

Plan sizes

Which open.mp plan do you need?

The server itself is light; your gamemode, plugins and database set the size:

Starting out: OPEN.MP I

1 GB runs a freeroam, stunt or DM server, or a small roleplay script, for up to 50 players.

Roleplay communities: OPEN.MP II

2 GB for 50 to 200 players with a full roleplay gamemode, a MySQL database and plugins such as streamer and sscanf.

Large servers: OPEN.MP III

4 GB and two threads for 200 players and up, heavy scripts and big databases. Upgrading keeps your files and takes a few clicks.

None of our plans limit player slots; max_players in config.json is yours to set.
Features

Everything SA-MP does, and more

open.mp keeps the Pawn scripting and the plugin ecosystem you know and adds what SA-MP never got.

  • Your SA-MP scripts, unchanged

    Compiled .amx gamemodes and filterscripts run as they are. Recompile against the open.mp includes when you want the new natives and the fixed ones.

  • Plugins and components

    Legacy SA-MP plugins load as before, and open.mp components add features without a plugin: MySQL, streamer, sscanf and crashdetect all work.

  • config.json instead of server.cfg

    Settings live in a readable config.json with sensible defaults, and the open.mp launcher gives players a better client with proper SA-MP compatibility.

Locations

open.mp server locations worldwide

Low ping is half the fun. Our open.mp servers run in 15 datacenters across Europe, North America, South America, Asia, Oceania and Africa, every one on the same AMD Ryzen hardware with NVMe storage and behind VibeSHIELD, our own DDoS protection network with 17 Tb/s of mitigation capacity. You pick the location at checkout, and the latency checker below shows your real ping to each one before you order.

AmsterdamFrankfurtWarsawBucharestIstanbulNew YorkChicagoMiamiDenverLos AngelesSingaporeSydneySão PauloMumbaiJohannesburg

Outgrown your first choice? Our team moves your server to another location on request, with your files intact, so the location you start in is never a lock-in.

Getting started

Your first steps after ordering

The server is delivered with open.mp installed and running the default gamemode. Getting your own server live takes four steps:

  1. 1Upload your gamemode and filterscripts over SFTP
  2. 2Set the gamemode, name and rcon password in config.json
  3. 3Add plugins and components and list them in the config
  4. 4Restart from the panel and connect with the open.mp launcher
Migration

Switching from another SA-MP or open.mp host?

Coming from SA-MP is the common case: your gamemode, filterscripts, plugins and scriptfiles upload as they are, the database moves as a dump, and server.cfg becomes config.json, which open.mp can generate from your old file. Players keep connecting with the SA-MP client or switch to the open.mp launcher.

  1. 1

    Download your gamemodes, filterscripts, plugins and scriptfiles

  2. 2

    Export your MySQL database and import it into the new one

  3. 3

    Carry your server.cfg settings over to config.json

Open a ticket if you want a hand; moving a roleplay server with its database is something our team does regularly.
FAQ

open.mp server hosting FAQ

Why choose VibeGAMES

DDoS protection

VibeSHIELD, our globally anycasted DDoS-protected network, now spans 46 scrubbing locations worldwide. Every point of presence filters traffic the instant it lands, stopping attacks as close to the source as possible, long before they ever reach your server.

All 46 locations combine into one unified DDoS-protected fabric, so the full capacity of the entire network backs every individual server. Layer that on top of custom game-aware filtering, tuned for the protocols our customers actually use, and it doesn't matter how big the attack is or how long it lasts. Your players stay connected.

FiveM
Rust
DayZ
SAMP
Arma 3
TeamSpeak 3
CS 1.6
Garry's Mod
Call of Duty 2
CS 2
Network hardware