open.mp Server Hosting
Explore unbounded gaming worlds with OpenMP Game Servers, delivering high-speed, stable, and scalable solutions for all your online multiplayer adventures! Leveraging the power of OpenMP, our servers ensure parallel, lightning-fast performance across multi-core processors, providing you with low-latency, secure, and uninterrupted gaming experiences.
DDoS Protection
AMD Ryzen 9
Online 24/7
Instant delivery
Great support
open.mp server plans & pricing
OPEN.MP I
From € 4,99 € 3,99 / mo
1x CPU thread
1 GB DDR5 memory
100 GB NVMe SSD storage
No slot limit
17 Tbit DDoS protection
OPEN.MP II
From € 9,99 € 7,99 / mo
1x CPU thread
2 GB DDR5 memory
200 GB NVMe SSD storage
No slot limit
17 Tbit DDoS protection
OPEN.MP III
From € 19,99 € 15,99 / mo
2x CPU threads
4 GB DDR5 memory
300 GB NVMe SSD storage
No slot limit
17 Tbit DDoS protection
Why host your own open.mp server?
open.mp (Open Multiplayer) is the open-source successor to SA-MP: the same GTA: San Andreas multiplayer, rebuilt by the community with the bugs fixed, limits raised and new features added, and fully compatible with existing SA-MP gamemodes, filterscripts and plugins. SA-MP clients connect to it as they always did; the open.mp launcher adds the extras.
Our open.mp hosting runs on AMD Ryzen CPUs with NVMe storage, behind VibeSHIELD DDoS protection, with a control panel, console, file manager and SFTP. Your server is online within minutes, and because open.mp is actively developed, updating to a new release is a restart away.
Which open.mp plan do you need?
The server itself is light; your gamemode, plugins and database set the size:
Starting out: OPEN.MP I
1 GB runs a freeroam, stunt or DM server, or a small roleplay script, for up to 50 players.
Roleplay communities: OPEN.MP II
2 GB for 50 to 200 players with a full roleplay gamemode, a MySQL database and plugins such as streamer and sscanf.
Large servers: OPEN.MP III
4 GB and two threads for 200 players and up, heavy scripts and big databases. Upgrading keeps your files and takes a few clicks.
Everything SA-MP does, and more
open.mp keeps the Pawn scripting and the plugin ecosystem you know and adds what SA-MP never got.
Your SA-MP scripts, unchanged
Compiled .amx gamemodes and filterscripts run as they are. Recompile against the open.mp includes when you want the new natives and the fixed ones.
Plugins and components
Legacy SA-MP plugins load as before, and open.mp components add features without a plugin: MySQL, streamer, sscanf and crashdetect all work.
config.json instead of server.cfg
Settings live in a readable config.json with sensible defaults, and the open.mp launcher gives players a better client with proper SA-MP compatibility.
open.mp server locations worldwide
Low ping is half the fun. Our open.mp servers run in 15 datacenters across Europe, North America, South America, Asia, Oceania and Africa, every one on the same AMD Ryzen hardware with NVMe storage and behind VibeSHIELD, our own DDoS protection network with 17 Tb/s of mitigation capacity. You pick the location at checkout, and the latency checker below shows your real ping to each one before you order.
Outgrown your first choice? Our team moves your server to another location on request, with your files intact, so the location you start in is never a lock-in.
Your first steps after ordering
The server is delivered with open.mp installed and running the default gamemode. Getting your own server live takes four steps:
- 1Upload your gamemode and filterscripts over SFTP
- 2Set the gamemode, name and rcon password in config.json
- 3Add plugins and components and list them in the config
- 4Restart from the panel and connect with the open.mp launcher
Switching from another SA-MP or open.mp host?
Coming from SA-MP is the common case: your gamemode, filterscripts, plugins and scriptfiles upload as they are, the database moves as a dump, and server.cfg becomes config.json, which open.mp can generate from your old file. Players keep connecting with the SA-MP client or switch to the open.mp launcher.
- 1
Download your gamemodes, filterscripts, plugins and scriptfiles
- 2
Export your MySQL database and import it into the new one
- 3
Carry your server.cfg settings over to config.json
Game control panel guides
Step by step walkthroughs for setting up and running your server, written by the team that hosts it.
- How to Log In to the Game PanelEvery game server is managed in the VibeGAMES game panel at game.vibegames.com.
- How to Start Your Game ServerStarting your game server takes one click. Here is where to find it and what the other power buttons do.
- How to Manage Your Files Using the File ManagerThe file manager is built into the game panel and covers almost everything you need day to day: browsing, uploading, editing, archiving and deleting files.
- How to manage your files via FTP using FilezillaSFTP is the fastest way to make big changes to your server, such as uploading complete resources or downloading everything at once.
open.mp server hosting FAQ
Players also host
Why choose VibeGAMES
DDoS protection
VibeSHIELD, our globally anycasted DDoS-protected network, now spans 46 scrubbing locations worldwide. Every point of presence filters traffic the instant it lands, stopping attacks as close to the source as possible, long before they ever reach your server.
All 46 locations combine into one unified DDoS-protected fabric, so the full capacity of the entire network backs every individual server. Layer that on top of custom game-aware filtering, tuned for the protocols our customers actually use, and it doesn't matter how big the attack is or how long it lasts. Your players stay connected.





