Always on. Always filtering.

VibeSHIELD

A globally anycasted DDoS-protection network

42 scrubbing locations across 5 regions, combined into a single, unified DDoS-mitigation fabric. Every customer game server sits behind every PoP, with custom filters tuned for the protocols our players actually use.

Scrubbing locations

42+

Anycasted PoPs worldwide

Customer regions

6

Across all 6 inhabited continents

Total capacity

Multi-Tbps

Combined mitigation backbone

Game-aware filters

12+

Custom-tuned protocol profiles

One global mitigation fabric

Traffic enters at the closest PoP to its source and is filtered right there. Clean traffic continues on to your server, dirty traffic gets dropped before it ever crosses the public internet.

AmsterdamAthensBrusselsBucharestCopenhagenFrankfurtKyivLisbonLondonMadridMarseilleMilanParisPragueStockholmViennaWarsawMoscowIstanbul

18 PoPs in Europe

Active scrubbing PoP

How VibeSHIELD works

Three layers, one decision: keep the player connected.

01

Anycast routing

Every public IP is announced from all 41+ PoPs simultaneously. The internet's own routing tables hand each visitor to their geographically nearest scrubber. No DNS tricks, no client config.

02

Source-side filtering

Attacks get scrubbed at the edge they entered, before any of that traffic crosses an ocean or hits your game server. Combined capacity of every PoP backs every IP.

03

Game-aware filters

Custom rules per protocol — FiveM, Rust, CS 2, Arma 3, TeamSpeak 3 and more — distinguish real player traffic from spoofed floods that mimic those games.

Custom filters for the games you host

Generic L3/L4 scrubbing isn't enough for game traffic. We've built dedicated protocol profiles for the titles our customers actually run.

FiveM

Rust

DayZ

SAMP

Arma 3

TeamSpeak 3

CS 1.6

Garry's Mod

Call of Duty 2

Counter Strike 2

Conquer

Lineage 2

Attacks we drop

A non-exhaustive list. If it's been seen on the wire, there's a filter for it.

UDP floods
HTTP GET/POST floods
UDP fragmentation
XOR DDoS
NTP/DNS amplification
SSDP/UPnP responses
Spoofed SYN
HOIC and LOIC
TCP state exhaustion
Slowloris
DNS query floods
Custom protocol abuse

Every VibeGAMES server is protected

VibeSHIELD is bundled with every game server, vserver and bare-metal node. No add-on, no surcharge, no configuration. Just turn on a server and you're already behind it.