What Happens When Your RuneScape: Dragonwilds Server Is Attacked

RuneScape: Dragonwilds3 min readUpdated Nov 9, 2026

Your RuneScape: Dragonwilds server is protected by VibeSHIELD, the anycast DDoS protection network that VibeGAMES runs for every server it hosts. It is included, always on, and needs no setup. This article explains what happens when your Dragonwilds server is hit by an attack, what your players notice, and where you can see what happened.

What VibeSHIELD Does for Your Dragonwilds Server

  • A UDP game filter protects the game port UDP 7777. It knows what real Dragonwilds traffic looks like and drops packets that do not match.
  • Traffic to your server enters VibeSHIELD at the point of presence nearest to its source, one of 46 locations worldwide, and is filtered there. Only clean traffic continues to your server.
  • The network has multi-Tbps capacity, so even large attacks are absorbed before they get anywhere near the node.
  • Mitigation is automatic. You do not have to report the attack or switch anything on.

What Players Notice

  • In most attacks nothing. Your party keeps exploring.
  • During very large attacks players may see a few seconds of higher ping or packet loss while the filtering ramps up.
  • If the server is unreachable, the attack is usually not the reason. Open the console in the game panel first and look for a crash, an out-of-memory message or a wrong port.

Where to See the Attack

  • Log in to the website dashboard and open your Dragonwilds server.
  • Click the DDoS protection tab. This tab is in the website dashboard at vibegames.com, not in the game panel at game.vibegames.com where the console and files are.
  • Status reads Active. Attack status reads Not under attack or Under attack.
  • The Attack history table lists every attack of the last 30 days with an ID, the peak size in Mbps or Gbps, and the start and stop time.
  • Expand a row for a traffic chart over time, the source countries, source networks (ASN), source ports, destination ports, protocol, TTL and packet sizes.

The Email You Receive

  • When an attack targets your server's port, the email address on your account receives a message with the subject DDoS attack detected on your server <ip>.
  • It tells you VibeSHIELD is filtering the traffic and that no action is needed.
  • Several servers on a node share the same IP, each with its own port. The attack is attributed to your server by the port that was hit.

What to Do

  • Nothing is required for the attack itself.
  • Do not share your server IP with anyone who threatens you, and never pay anyone who claims they can stop an attack.
  • Changing the game port does not help against attacks and is not needed.
  • Moving to another location is not needed. Every location is behind VibeSHIELD.
  • If players report problems during an attack, open a ticket and include the attack ID from the history table.

Good to Know

  • One port, one filter. Dragonwilds uses a single game port, so the profile is a single UDP filter on 7777.
  • The email is a notification. It does not ask you to do anything and you do not need to reply to it.
  • Read more. The article on how VibeSHIELD protects your game server explains the network in full.

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